PlanetSide Universe - View Single Post - Mag Scatter in stealth
View Single Post
Old 2002-12-21, 11:08 PM   [Ignore Me] #30
�io
Lieutenant General
 
Ðio's Avatar
 


AMP
Source: Common Pool
Handling: Pistol
Damage: Medium
Maximum Range: Medium
Refire Rate: Very Fast

The AMP is designed for close range combat. It is the only fully automatic weapon of its type and can empty a full clip of ammunition very quickly. However, it suffers from poor recoil, causing it to be very inaccurate when fired in full automatic mode.

Beamer
Source: Vanu Sovereignty
Handling: Energy Pistol
Damage: High
Maximum Range: Short
Refire Rate: Medium

The Beamer is the handy sidearm of the Vanu Sovereignty. It uses energy cells instead of regular ammunition, and thus has some flexibility over other sidearms. It can be converted from a regular energy blaster to a more focused, armor piercing shot that consumes more energy. Thus, it is good for regular close-in firefights as well as a reasonable anti-vehicular weapon.

MAG-Scatter
Source: New Conglomerate
Handling: Shotgun Pistol
Damage: High
Maximum Range: Short
Refire Rate: Fast

Essentially a handheld shotgun pistol, the Scatter Pistol is primarily designed for close quarters combat. Due to its short barrel design, the Scatter Pistol loses effectiveness beyond a relatively close range.

Repeater
Source: Terran Republic
Handling: Pistol
Damage: Medium
Maximum Range: Medium
Recoil Penalty: Medium
Refire Rate: Fast

This is the primary sidearm for Terran Republic officers. It is a sturdy workhorse with a decent clip size, good damage, and reasonable range, making it very handy for close-quarters fights.
As long as the MAG doesn't have AP rounds the pistols should be pretty even.
__________________
Ðio is offline  
Reply With Quote