PlanetSide Universe - View Single Post - Heavy Supression
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Old 2004-04-01, 04:55 PM   [Ignore Me] #1
Spee
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Heavy Supression


Musing, as always...

Note: ALL weapons have a warm-up time. This is not meant to be a Q3A weapon.

Vanu - Heavy Lasher - WU time = 5 seconds - Heavy Lasher bears only a few minute similarities with its HA breathren. During the 5-second warm-up phase, the weapon draws the equivalent of 25 power cells worth of ammunition from the soldiers backpack, concentrates it into a small orb, and fires it at an extremely high velocity. However, upon impact, it does not explode. Rather, it moves a few feet away from the point of impact, and hovers. When an enemy passes by it, that enemy receives the equivalent damage of one direct hit by a lasher orb. The HL "floating mine" can lash up to 25 times - Hence the 25 cells used.

Terran - Heavy Supressor - WU time = 4 seconds - The heavy supressor bears absolutely NO similarities with its Standard Assault counterpart, aside from using projectiles. Heavy supressor loads up approximatly 6 rockets(ala rocklet rifle) and then discharges them rapid-fire style. However, much like the liberator bomber, once it nears the point of impact, it divides and explodes. The pellets, that were in the main shell that did not explode, propelled by the explosion, then detonate. Its simply a weapon that uses an expanding field of supression, albiet the wider the supression, the less damage is inflicted, whilst damage at the epicenter of the attack is at the maximum.

NC - Plasma Rifle - WU Time = 6 seconds - The plasma rifle, contrary to its names' suggestion, is not really a rifle at all. Rather, it is a shoulder-mounted cannon which fires a projectile at extremly high velocities, and, at the point of impact, splashes plasma everywhere. However, contrary to how the regular plasma works, this plasma stick EVERYWHERE. On the floors, walls, ceilings, field floor, whatever, and the plasma stays there for approximatly 5 seconds, thus making coordinated supression infinitly more successful, due to the warm up timer.

When a soldier walks across the field of plasma, it will have the same effect as a plasma grenade detonating at 10m away from them - Not a huge amount of damage, but enough to not go into it willingly. Non-stacking, for if it did stack, it would be an instagib trap.


The function of all of these weapons are to create a better method of supression. The TR one needs revisions, but, what do you all think?
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