I don't think you're reading what I wrote right. Yes, I used player skill and character skill in the same paragraph, but that doesn't mean I'm saying that they're the same thing. I was saying that getting extremely good at an FPS is the same as reaching a level cap in an RPG, it starts to get boring once you reach your "peak." And while there isn't a specific limit to human potential, there is a plateau most people hit where they don't get a whole heck of a lot better at something.
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