PlanetSide Universe - View Single Post - close quarter combat!!!
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Old 2003-02-06, 11:06 PM   [Ignore Me] #98
Arshune
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I guess it all just boils down to your personal preference, really. No matter which way they go, someone won't be happy. Also, up to now we've been arguing this like it was a pure FPS game, imagine how much it would suck if someone in a gunship could just hover with their gun at head level and turn their ship in a circle while spraying, getting highly damaging shots on your whole squad. That would only work on a flat piece of land, but it'd still be frustrating. The way I was looking at the situation, if newer players posed more of a threat then there'd probably be a lot more skill development because there'd be a greater element of challenge available and at more regular intervals than a game where you'd have to find a decent clan to get anyone good to play against.

Last edited by Arshune; 2003-02-06 at 11:09 PM.
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