PlanetSide Universe - View Single Post - What do you think of this? (Class System)
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Old 2009-10-25, 12:45 PM   [Ignore Me] #6
Furret
First Sergeant
 
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Re: What do you think of this? (Class System)


I don't know if i understood what you wrote correctly, but it looks as if you want to force people into certain classes.
Personally, I think that everyone should learn to play by the 11 certifications you get as a reserve. And since this thread seems to be mostly on certifications, I wont get into any of my other ideas for PS Next.

There's no real need to change the certs, or the way that they're bought.

I haven't played in a while, but I'm assuming the certs are all the same value that they were before the reserves were cut.

1) 11 certifications for a reserve, 11 certifications for a subscriber (but access to more exotic weaponry, or weapon packs at a cheaper price)

For example: A reserve (free) player could get medium assault, heavy assault, a Mosquito, and a Reaver.

That's 11 points.

A subscriber on the other hand, could buy a Heavy Assault Pack (medium/heavy assault) for five certs, and a Air Assault Pack (Mosquito and Reaver) for four certs. Then maybe a flamethrower (Subscriber only) for two certs.

You still only use 11, but since you have access to weapon/vehicle packs, you can get more for your certs.

(Buying a Heavy Assault Pack wouldn't give you the Medium Assault certification, so if you wanted to have med assault, heavy assault, and sniper, you'd have to buy them seperately.)

EDIT: Also, SOE could add in certification packs, like others had been suggesting, and for 11 certifications, you can get a certain role, that maybe costs 12 -14 certs, but it's a package deal.

Maybe something called "Mobile Medic"

Medic and Advanced Medic (5)
Light Scout (5)
ATV (1)
Medium Assault (2)

Total is 13, but you have to use your 11 certs to buy the whole pack.

Last edited by Furret; 2009-10-25 at 12:49 PM. Reason: Added a response to previous ideas
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