Re: Why didnt PS make it big?
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Yeah like was already mentioned in the other topic the core of it was the game was just the same thing over an over. Much like any FPS. Though for 15 dollars a month one expects more from it. That's why I think if SOE either cant come up with something better or isn't willing to invest the resources for it then Planetside Next had better have free to play options if its to succeed.
But yes ideally the game needs to cater to a wide variety of people. Cool weapons,vehicles for the Unreal Tourny/Halo crowd. Headshots an tactical crouches,leaning an such for the Counterstrike/Battlefield crowd. And more persistant elements for your character an the game world itself for the MMO crowd. It needs to do all that plus update at least every 2 months IMO if they want to do subscription fees.
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