PlanetSide Universe - View Single Post - Inter-squad Coordinated Attacks
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Old 2011-01-30, 09:18 PM   [Ignore Me] #15
Traak
Colonel
 
Re: Inter-squad Coordinated Attacks


Originally Posted by Bloodly View Post
I understand an engineer repairing vehicles or infantry who have gotten behind cover, but I don't think the ultimate goal for an engineer should be to become a repair robot during actual combat.
What I'm saying is that it isn't much different from being the ammo donkey for a CSW.

Now, on the other hand, if you had a forward artillery spotter who could actually input aiming coordinates for the artillery, so he could do something more efficacious and direct than lazing, that would be something.

The artillery in this game blows as it is. Very difficult to get a team together to do it. I don't see how having a CSW will work any better.

So you have two guys, one guy is gunning, other guy is doing what? putting in ammo magazines like in the quad-20mm German WWII Flakvierling? This is a huge step up from repairing an active weapon?

I'm not against the idea. I would like to know how it would be any more fun than what PS has now, I mean, seriously, how it would be, this is not a mean-spirited cynical jibe. Expand your thoughts, give us more to chew on.
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