Re: SOE Layoffs and Studio Closures
|
|
I don't mind waiting a little longer. Better than them trying to throw something together poorly and rush it out the door. If the wait means we get a better product out the gate I'm all for it. How often does a game release to meet some deadline, doesn't live up to it's billing then looses almost all it's base within a few months? AoC is a stark reminder of why you don't push an unfinished game out.
|