PlanetSide Universe - View Single Post - Sniper Skill Tree.....Please include Headshots and Prone
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Old 2011-07-10, 01:29 AM   [Ignore Me] #66
Sirisian
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Bags View Post
Lag as in server lag.
nah that wouldn't do anything. Physics is generally done using hierarchical bounding boxes. That is you check against the full body (generally a capsule or cylinder or axis-aligned boundary box) then if that test is true you do more fine grained tests. This is a general misconception about the BFRs also that the extra hitbox caused "lag".

I already expressed my thoughts in the dedicated headshot thread that I already linked. It shows quite clearly everyone's thoughts on the subject. The people that wanted OSOK are a very very tiny minority. (Not that they aren't loud). I thought the argument was already brought to a conclusion before, but I guess not.

Last edited by Sirisian; 2011-07-10 at 01:33 AM.
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