Re: Global Strategy & PS2's Territory System
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Great post Malorn, and good to see you here.
Totally agree with you that there needs to be subtle in game system to avoid double teams against the weaker empire taking place, and your suggestions seem solid.
Increasing base cap times for the larger empires attacks and decreasing them for the smaller ones would work very well, as would setting less missions against a smaller or weaker empire.
I am really excited to see how continental and global strategy changes in PS2.
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