PlanetSide Universe - View Single Post - gal drops/ transport gameplay?
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Old 2011-07-22, 08:33 PM   [Ignore Me] #7
Sirisian
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Re: gal drops/ transport gameplay?


Originally Posted by Talek Krell View Post
I don't see a huge issue with allowing spawning in a gal while it's airborne. We already have AMSes for ground based spawning, and an air vehicle over hostile territory in Planetside is taking a pretty sizeable risk.
Wait did they say we'll have AMS in the game? I don't remember them saying that. I could definitely see a galaxy taking over the roll. Spawning in a galaxy while it's flying seems odd really. I'd expect it to land and turn on an AMS mode with terminals. So players could spawn at it and jump inside if they wanted.

If we could spawn in the air it would need to be over friendly skies I'd think. Imagine hovering or flying in a circle over a base just dropping soldiers. That totally messes up the combat system we're used to I'd imagine.
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