PlanetSide Universe - View Single Post - Balancing Aircraft/AA with Altitude
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Old 2011-08-05, 07:03 PM   [Ignore Me] #31
Duddy
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Re: Balancing Aircraft/AA with Altitude


@Malorn

It is not my agenda to make the AA the same as in PS1, what I would like is some (significant) difference between all the AA Maxes.

You could make them all useful at close range, but I certainly don't want them to feel the same. I would like them to play differently, like they do now. Just perhaps without glaring issues like how the Sparrow is so weak close up. Perhaps your example from BFBC2 would be a fitting replacement for NC D:

How to differentiate them all otherwise is another question altogether, my example was only in a "If PS2 was PS1" sense.
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