PlanetSide Universe - View Single Post - Compromise for the driver=gunner issue.
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Old 2011-09-27, 06:11 AM   [Ignore Me] #15
Azren
Sergeant Major
 
Re: Compromise for the driver=gunner issue.


Originally Posted by Lonehunter187 View Post
As long as no single driver with a gun can beat a tank with a driver and gunner It'll be fine
No it won't. As long as two driver only tanks can kill one tank with driver + gunner, this idea is very bad. Because that is precisely what you have to compare, the combined effort two people can do, and however you look at it two one manned tanks (two main guns, twice the armor) will do much better than one with a gunner (just one main gun and one "other", not AV gun, and half the armor).

Originally Posted by Brusi View Post
sweet, another whole thread about this.
Make as many as it takes until this stupid idea gets scrapped.

Originally Posted by HtSgtMAD View Post
we don't that the gunner thing isn't going to be changed,we don't need to be compromising yet.

wait for beta and let everyone see how this idea sux
If we wait for beta it will be far to late.

1 - they stated that they want beta be a stress test mostly, they will not want to bother with other aspects (even if they said they will, we all have heared those empty promises before, do not trust them)

2 - even if they do, this is a CORE gameplay issue here, every single sidegrade / upgrade a tank can have will be influenced by this. Each vehicle would have to be re-ballanced to meet this change. If they want to change it later, they have to rework every aspect of the tanks - something they will not do

No, the only way is to make them scrap this idea as soon as possible (along with that fixed magrider main gun).

We have people leaving already because of this...

Last edited by Azren; 2011-09-27 at 06:14 AM.
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