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Thread: News: TR Cycler
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Old 2012-01-30, 12:39 AM   [Ignore Me] #23
ratfusion
Corporal
 
Re: TR Cycler


The Cycler was my favorite weapon of PS1. The earlier model that we thought was it in that news clip above was a worthy looking successor. This one I just can't bring myself to like. I know the art team working on TR can do us right though, our uniforms are looking fantastic.

I have a few issues with this Cycler, and suggestions on how to restyle.

1: That giant chunk of plastic hanging off the front doesn't make sense. Why would it be separate from the rest of the gun?

2: The ironsights have a tiny sight radius. The front sight should be pushed as far forward as possible.

3: The barrel has a shotgun-sized bore, when the TR weapons should be shooting the equivalent of .223

4: The magazine is tiny, doesn't appear to have the capacity stated.



My easy solution are small modifications shown below, painfully butchered together in paint. The iconic teardrop drum magazine from the original Cycler must come back!! Make it a beta-c style for the ARV. The barrel shroud / forearm is now at least one piece, includes a smooth part for the forward grip, and the top rail and sight extend the length of the forearm.

I failed to find a muzzle break or flash hider I could make work in paint, but the weapon definitely needs one.





While playing in paint i noticed that that odd chunk up front will slide all the way back flush for a decent looking carbine that i'm sure is intentional.



I'd still rather have this one ( make the hanguard extendable/removable for the underbarrel grenade launcher):

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Last edited by ratfusion; 2012-01-30 at 12:47 AM.
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