PlanetSide Universe - View Single Post - Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genre
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Old 2012-03-07, 03:02 PM   [Ignore Me] #79
ArmedZealot
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Re: Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genr


Originally Posted by MrBloodworth View Post
You do know that the design of BF and CoD is to remove any dependencies on others.

Planetside and other Team based games like ET:QW, Brink, Tribes, and WWIIO are completely opposite. I'm all for modernizing the game, from the shooting model, to physics. But not at the cost of co-dependency and focus on the larger meta game.

If i wanted to run around and get lots of kills while someone happens upon a Control flag, I would play one of the 10000's of shooters out there.

If you do not understand the difference, I can't help you.
All four of the games you listed are currently equivalent to gaming wastelands. Brink died a horrible death post launch. They are not examples you want to be using for this argument.
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