Cheating is a very sore issue for me, it's the main reason I quit playing PS1, and BF3. I don't care if they do use Punkbuster, but it had better not be the only method of anti-cheat.
I hope that the free-2-play mechanics do not create a get-banned-create-another-account-in-2-min-wash-rinse-repeat senario like the PS1 reserves did.
For the love of god, use multiple methods to slow down hackers. All bans should be by "revolving hardware ID hash", email address, & CC number together. And when I say "revolving hardware ID hash", I mean PS2 should scan your hardware and collect as many ID's as possible then make multple hashes from your config, and if you get banned you won't know which to spoof, so you will have a fun time figuring out which one it is. Then once you got it figured out, they change which hashes they create new bans on and force you into another round of guessing games. Nothing is perfect, but multiple layers of anti-cheat could only help.
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