Re: Dual wield pistols yes or no?
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I wouldn't want it in PS2. A shotty or SMG would basically serve the same role. The TR Pistol also has a 3 round burst, with those I'm fine.
I just don't think it's necessary to put time into balancing/designing pistols for dual wielding
EDit: and only for Light Assault? Really? I'd say Cloakers are the only reason they even had pistols in PS1, and we better get better pistols then normal infantry this time around
Last edited by Lonehunter; 2012-03-18 at 09:47 AM.
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