2012-04-20, 12:06 AM
|
[Ignore Me]
#10
|
Contributor
PlanetSide 2 Game Designer
|
Re: NC already have the buff
|
|
Originally Posted by Erendil
If it helps, in an earlier thread I did a breakdown of general weapon characteristics for each empire based on a graph published in a recent PC Gamer UK article. I took the High/Medium/Low stats on their graph and replaced the color codes they gave us with grades A/B/C. I also added damage degradation as well based on what we know.
|
You should really use High/Med/Low because the A/B/C grade implies how good something is. "A" in recoil is not good; it's bad. It was confusing to me looking at the TR/NC because they appeared to be incorrect - they weren't its just the A/B/C thing wasn't a good mapping.
Here's the conversion
VS
Accuracy = High
Recoil (Burst Fire) = High
Recoil (Sustained/continuous fire) = High
Rate of Fire = Med
Damage Per Shot = Med
Damage over Range (Degradation) = Low
TR
Accuracy = Med
Recoil (Burst Fire) = High
Recoil (Sustained/continuous fire) = Low
Rate of Fire = High
Damage Per Shot = Low
Damage over Range (Degradation) = Med
NC
Accuracy = Med
Recoil (Burst Fire) = Low
Recoil (Sustained/continuous fire) = High
Rate of Fire = Low
Damage Per Shot = High
Damage over Range (Degradation) = Med
__________________
|
|
|