Originally Posted by Top Sgt
wow you guys are very forgiving to the devs regarding latency.
I won't choose a match in any game over 60ms
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That's understandable for a game like CSS or MW3, but you have to keep in mind that Planetside's (and presumably PS2's) hybrid server/client-side hit detection made it feel like you were playing with < 50ms latency even when it was creeping up to 200 or 300ms in huge battles.
This same concept is being overhauled and implemented again in PS2, so even those guys with several hundred ms of latency will be formidable in direct combat.