Originally Posted by Kran De Loy
I refuse to believe that there are large amount of people that require anything less than 100 to make a game enjoyable. Anyone that believes otherwise are either basing their opinion off of experiences with terrible netcodeing or are delusional.
|
For Planetside, with a relatively long TTK and hybrid client-side hit detection, it's not really a big deal. For MW3 or BF3 or Counterstrike, you better believe .08 seconds makes a huge difference.
Question is... will PS2's TTK be short enough that a tenth of a second starts to matter?