Originally Posted by Ruffdog
I think it will matter in particular to us TR. We want/need each and every bullet to have an equal chance at impacting enemies to offset reduced damage per round. If packets get dropped the fear is bullets vanish from existence. That said, I'll take 50 or so milliseconds.
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Actually it would impact high ROF weapons the least.
If a round from a high damage low ROF weapon (I'm looking at you, NC) misses due to latency that would be more bothersome