Originally Posted by WorldOfForms
I didn't mean that it's bad to be different from PS1. I just mean that having a fixed main gun on a rotating tank, as opposed to a turret, presents unique balancing challenges.
Of course variety is good. I'm just really curious how the magrider handles, because there's no way it could have the same turning mechanics as PS1.
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The driver gun on the mag was very easy to aim. Far easier than the lightning, which is the other gun in the turret option.
Stop complaining, you got the best of it! Same as in PS1