Originally Posted by MCYRook
They shouldn't. If anything, players will voluntarily avoid the superbig slugfests if performance there is really that bad - in fact, that's pretty much what happened in PS1. But they shouldn't limit the freedom of movement in an open-world game just because framerate drops when people all clump up, and I highly doubt they will.
Maximum player count per continent will certainly be adjusted with general performance in mind, but as Higby said, having them on the same cont is one thing, having them on one screen is another.
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Any artificial limitation would be against the very idea of the game.