Originally Posted by maradine
Example: it provides the player a situationally relevant tactical choice: forfeit mobility for increased accuracy and a reduced hit profile. Providing users a tactical choice is a Good Thing.
I'm not arguing for including prone in Planetside 2. I don't care. I'm arguing that not seeing a single potential benefit to gameplay is intentionally disingenuous and (I would have hoped) beneath anyone with a login here.
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I already addressed that in my post after that. Crouch is the same choice, but it's more dynamic and less extreme. Is the extent to which prone reduces someone's hit profile, mobility and visibility actually beneficial to Planetside 2's specific gameplay?