Re: De-evolution of Planetside?!
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Also it seems by your post that you're mainly judging this from the E3 livestream, which they said was a "simplified" version of the game. With set up spawn locations for each faction, a few control points, and short respawn timers.
Mainly it was set up so people could get a feel for what the large combat would look/ feel like. But there wasn't enough time to really display any of the tactical gameplay. They had only 10 odd minutes for each person.
Gah, ninja!
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