Originally Posted by Gandhi
The only fact here is that implementing prone takes time, quite a lot of time. It means several new sets of animations and a whole new branch of collision testing to make sure you don't have peoples legs clipping through walls or rocks or ground. It's not a simple addition, it's a lot of work.
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These kind of arguments should really be left out. You aren't qualified, nor familiar with their engine, to judge how easily such things can be implemented. This argument style has also been frowned upon in numerous other threads since it can apply to anything added to the game whether you support it or not.