PlanetSide Universe - View Single Post - Give Infiltrators the Ability to disguise as Enemy
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Old 2012-06-22, 09:00 AM   [Ignore Me] #8
Marsgrim
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Re: Give Infiltrators the Ability to disguise as Enemy


Originally Posted by ThermalReaper View Post
This would be impossible because of two reasons.

1) Teams are 300+ players and not 16 players

2) Friendly fire.
I'm not sure the team size would be relevant - beyond making a spy harder to spot immediately. We don't know what will be hackable, but if base defense turrets and vehicles are hackable then watching someone lurking near them to try and hack would alert suspicion.

Secondly - TFC was Friendly fire by default and the Spy mechanic was the same - essentially spy checks were implemented - the Spy had to fire their weapon (which removed disguise) or get shot if acting suspiciously. Grief could be disabled on friendly infils for example if checks were an issue.

Last edited by Marsgrim; 2012-06-22 at 09:02 AM.
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