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Old 2012-07-13, 12:09 AM   [Ignore Me] #13
DukeTerror
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Re: Submerged Infantry-Only Bases


To avoid the choke-hold cramped feeling, I'm seeing a base of multiple big and small domes, a few with spires above the surface all connected by multiple tunnels so with that each has several choke points to divide and cover. May even been open underwater bays (or automatic airlocks) you can swim up into, that is if underwater swimming is possible, making no angle really safe from approach. Would be cool to see the heavy assaults and MAXes (as they all seem to have breathers) swiming/walking across the underwater floor. A ton more animations to make however as well as the game mechanics of it all.
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