PlanetSide Universe - View Single Post - Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genre
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Old 2012-07-24, 09:16 AM   [Ignore Me] #524
MrKWalmsley
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Re: Why K:D, Deaths, streaks and other stats are bad, and how PS2 can evolve the genr


Originally Posted by Dart View Post
Look guys, without breaking the NDA there is only so much we can say here but Hamma is right, you aren't going to win this one. Rail against me if you like but you're just shooting the messenger. This discussion had nothing to do with PS2 development any more but if none of you have anything better to do today than discuss it; more power to you! Enjoy the ideological debate. Just expect to be confronted by a number of stats, including k/d when you receive your beta invites.
That's right people! Once the game launches there is no point making suggestions to make the game better! Absolutely none. Don't bother pointing out if something is overpowered, even if there are a majority who agree with you, because once something is in-game, it cannot be tweaked.

Apparently changing something which could easily effect player behaviour and thus making gameplay to be more team oriented has absolutely nothing to do with developing PS2, and is instead an ideological debate (despite the fact that if you can bring ANY field into this, it would be psychology, nothing here is based on ideologies, once again, know what you are talking about before posting in future).

That's right people, as soon as something is in game no matter how bad or unbalanced it is, you cannot even propose a slight change to it, let alone the removal of it! Because apparently the dev's won't even try, even if it is only a small tweak in the UI, in what order something is displayed, or removing something from display. Better shut down the ideas vault, lest we make it seem that we think that the game isn't absolutely perfect in every way in either it's current or future forms!

Last edited by MrKWalmsley; 2012-07-24 at 09:22 AM.
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