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Old 2012-08-12, 06:04 AM   [Ignore Me] #70
RoninOni
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Re: SmedBlog: Harvestable Resources


Originally Posted by exLupo View Post
ANTs were harvesters and the person doing the run was sacrificing precious murder time for the GLORY OF THE SOVEREIGNTY. Er.. the good of the team. However, I'm afraid what Smed-o-rama is thinking is more passive and focused around wallet padding.
I'm thinking that the harvesting and npc idea fit together nicely.

Nobody has to manually harvest (could be an option? I guess? Shouldn't be a particularly ideal means of farming though really. Added benefit sure, but ech...)

I just think that having resource lines would offer new military targets and broaden tactical options.
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