Originally Posted by Galron
Which you can all unlock for free if you are so inclined != pay to win.
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Simply making things unlockable over time does not erase the pay 2 win. If paying gives you a significant competitive advantage in the game, then it's still pay 2 win.
This problem is easily solved by making sure that things that can give you a competitive advantage, such as base-level air to air missiles or AA on vehicles are either already unlocked or not eligible for paid increase in unlocking.
Either that or you'd have to restrict people from unlocking more things than they could by playing for the same amount of time, and I seriously doubt that anyone wants that.