PlanetSide Universe - View Single Post - Metagame Analysis - Esamir
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Old 2012-10-17, 01:39 PM   [Ignore Me] #4
ringring
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Re: Metagame Analysis - Esamir


Esamir is friend tank-combat friendly. I mean this in a sense that the terrain is easy to travel over but it also has enough undulations and hollows to provide cover for a hidden approach.

This make tank combat occur at shorter ranges than on Indar (North) while Indar South East and West the terrain canalises vehicles. For example engagement ranges of tanks around West Highland Checkpoint are extreme.

The result is that tank fights are more fun.

The space between outposts provide space for the tank battles to occur. One outcome is that the continent feels larger, which is good.

I haven't played enough but more especially seen enough of the continent to have any opinion of which is my favourite area, other than to say I prefer it to Indar.

One thing to note is yesterday when leading our squad (TR Eurydome) we were very low on Armour resource and owned no hex providing it so I made gaining an aroumour resource outpost our priority target - this is the first time that's happened so far.
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Last edited by ringring; 2012-10-17 at 01:42 PM.
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