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Old 2012-10-18, 10:56 AM   [Ignore Me] #112
maradine
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Re: Planetside 2 is a major disappointment


Originally Posted by Figment View Post
Inclined to disagree. The fundamental gameplay supporting systems such as hacking as an infil (awareness that you can even hack enemy turrets), where you can change gear at an AMS, what different types of grenade do, etc. Those are far more important than explaining what goes boom: you need to know what something is, before you consider saving up for specialisations or specific certs.

Strategy is something that in principle needs to be learned through experience, but it is definitely important to inform new players on how to read a map, where to go and where to expect enemies. A strategy tutorial on map reading wouldn't be a bad thing: they should learn what the influence indicators are, what the different map status mean, what flashing hex groups mean, that you can click on them for more info, etc. How to set waypoints (and what are the cert demands for that etc), how to use voice chat, voice macros and different chat options. All of those are far more important to tutor than how to throw a rock or pull a trigger. It is however important to teach players how to use special abilities and change firemodes and of course how certification can change these things.

There's a lot of things that should have easy to reach tutorials for new players. "Mini" sounds to me like "Go to the map, use instant action, go git 'm soldier!".

The shop, cert info, etc even the menus should have their own explanatory tutorial(s).
None of that's wrong - I guess where we disagree is what was implied by "mini". I'm taking a more optimistic approach, I suppose. We won't know until it's staring us in the face (or waist?).
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