Re: Remove camping spawn buildings from meta game
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If they made every base a wall courtyard with a tower in the centre. two shielded entrances and a resupply tower.
Every base would effectively be PS1.
They'd also be easier to defend. Something to actually fight over.
Tanks unable to camp the spawn room door.
The spawn locations need redesigns. The base layouts are swiss cheese.
I get we are supposed to fight - but have you noticed how towers and Biolabs are the places those fights happen? It's because the defenders have a hope in hell of holding out against numerical superiority. AKA: The Zerg..
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