I agree. Things like this are why I ask if they spent any
meaningful time with the original.
This is another area of a hard lesson learned 10 years ago that's has not been incorporated and improved on for the original. Lessons learned and all that.
It was in the original, and the BF franchise does not do it, so it must be bad.
They still need to redesign bases, the designs promote spawn camping.
Originally Posted by CaptainP
I don't think dynamic kill xp is that important, since it's much harder to spawn camp in PS2 than in PS1.
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This has to be a Typo. Must be.