I haven't read it all but has anyone mentioned how crappy the game is in zergs? Infiltrators are forced into medium - close quarters combat due to draw distance limitations. People are rage quiting from the rediculous power given by HE weapons. Bases are proving to have horrible designs in terms of mass combat situations... And finally; Zergs high light how pointless it is to be a spec ops style player/outfit because the player/outfit become obsolete knowing any back hacking is not only boring, but easily undone.
I might be mistaken but Zergs destroy everything the game was supposed to have.
(I'm venting for the most part and when I feel like the devs are open to contructive input again, I'll add in my .02)