PlanetSide Universe - View Single Post - News: PlanetSide 2 Game Update 2 02/02/13
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Old 2013-02-02, 10:22 AM   [Ignore Me] #62
Spazmodian
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Re: Game update 02/02/13


Some numbers from the client data...

Vulcan drop-off damage down from 140 to 120, never actually found where the drop-off range values are listed so I don't have that.

Prowler AP damage up from 1000 to 1200 per round, cycle time of .5s and reload time of 2.5s unchanged. Projectile speed up from 225m/s to 250m/s.

Prowler AP damage up from 875 to 1100 per round, cycle time of .5s and reload time of 2.5s unchanged. Projectile speed up from 200m/s to 225m/s

Vanguard AP projectile speed up from 225m/s to 275m/s. HEAT up from 200m/s to 250m/s.

Enforcer projectile speed up from 200m/s to 300m/s, acceleration reduced from .1s to 0s(means it goes 300m/s straight out of the tube), max speed value changed from 125m/s to 0(this is what was topping it from going it's full speed before, and 0 means to ignore this field), gravity up from 0 to 3.5m/s/s(all tank rounds gravity is 4m/s/s).

Halberd projectile speed up from 150m/s to 275m/s, gravity down from 4m/s/s to 3m/s/s.

TR/NC rotary projectile speed down from 750m/s to 650m/s, VS rotary down from 700m/s to 550m/s


The SMGs all list as have 143 damage except 1 at 167 and another at 125...out of 12. The cycle rate is all listed at 67 except 1 listed at 80 and another listed at 92(same one that has 167dmg). The reload times range from 1.75s to 2.32s. They show as having pretty much the same to/from iron sight times as everything else. Honestly they look exactly like the fast firing carbines on paper.
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