PlanetSide Universe - View Single Post - ADS view movement (the scope "lagging" behind) in PS2 vs BF3 (short video)
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Old 2013-02-03, 03:11 PM   [Ignore Me] #12
Chewy
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Re: ADS view movement (the scope "lagging" behind) in PS2 vs BF3 (short video)


Still don't see this as a problem. This is nothing to what is in ARMA 2, go to around the 4 minute mark to see yourself. (at 9:00 is a CQC gun fight)


The difference is that in ARMA where the gun points matter a hell of a lot more than in PS2 and you had to take EVERYTHING slow an steady or you wouldn't hit shit. If you didn't wait for the gun to adjust you wouldn't hit on target at all. Even that minor shaking from being cold was enough to make your aiming shit. Hell, you can't even move faster than a walk and fire a weapon, let alone be able to hit a damned thing that's not 1 foot in front of you.

It's not that bad in PS2. It's one of the things that make it not just another arcade FPS. You have to take account of things if you're going into battle or you are going to get killed. This sounds like one of the many L2P posts and well it is. I can't seem to word it otherwise. PS2 is its own beast with its own gunplay. Adapt or fail, your choice. All it takes is a little bit of time and knowing your weapon.
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