Re: SCU Shield Change on PTS
|
|
The method and generator mechanic has never been the problem; it's always been the location and wider leaky base that causes the issues. This doesn't change spawn camping or any other issues that the base designs/building locales create. I'm just perplexed; redesign the bases and the current mechanics (albeit limited on doing) can stop as they are - seriously it continuously feels with that PS2 as a game takes one step forward and then several back.
Note: Not to be read as a cheap shot at the devs or anyone implementing the changes; but more so as a general feeling.
Last edited by Carbon Copied; 2013-04-28 at 07:00 PM.
|