Originally Posted by Aaron
Yes, I think I've just realized that unfortunate reality. Although, I hope that one day Planetside 2 to will have some tactical relevance in it's gameplay. I mean, PS2 was supposed to be my dream game.
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In the end numbers win out. It's the way the game is designed, unfortunately there's not strategy in the FPS tactical sense in this game. If a group successfully takes a base while having less numbers, it's going to be a very small amount less. It's what drives most hardcore gamers away from PS2, the skill ceiling is very low. It's also what brings in a lot of casual players who would otherwise not play an FPS game.
It's also why a lot of us who were very 'pro' MLG competition design have completely backed off, because this game simply is not going to attract that style of player with the way it's being developed.