Re: "Higby pls" process explained
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I completely understand. I think where the mistake might have been is the fell behind in speed which lead to money drying up. This forced a release with bad architecture. When that happened, their technical debt was enormous from day one. Optimally, they would have released 6 months later and not had the technical debt, but perhaps finances wouldn't allow. What I hope is, in light of a slowed release schedule, that this technical debt is overcome and they can increase the dev teams delivery capacity.
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