Re: Analyze This: Graphic Settings and UserOptions.ini -- Is Your Game Running Optima
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Thks for the guide. You where talking in the video about ParticleDistanceScale (=0.650000 by default), that would impact the distance at which bullet holes render. For me, that makes this is a very important setting because the only way to properly test the effect of compensators and forward grips is shoot at walls over long ranges.
So my question to you is: What's the maximum value of this setting and how badly does it effect frame rate?
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