Re: Three long overlooked problems with this game.
|
|
I'd be good with SOI type stuff so long as we can still use it with the functionality it has now. First, my outfit uses beacons to set AV/AA picnics on rocks and other weird locales. Either to delay an advance on a base or to create a no fly zone. Basically it gives the zerg breathing room. Second, and this is especially true for defenders, sometimes the beacon is pretty much the only way to knock out a sunderer. There's just too much crap between you and the spawn point. So pod in a kill it. To this day, I still don't get why ppl don't run mineguard though.
|