Re: Are claymores too visible?
|
|
I think one of the problems with the mines is that they are all designed to kill. Since two of them are basicly the same and the third is different in how it works this obiously leads to balance issues.
If SOE really wants each faction to have different mines, then how about making it so one faction gets an EMP mine, another gets a concussion mine and the third gets killing/flash mines. Could make the claymore the killing mine and just leave it as it is.
__________________
Any sufficiently advanced bug is indistinguishable from a feature
*Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
|