Originally Posted by ringring
That's not the idea, ie that every factino has something to fight on every cont. The purpose of continent locking (which is a term that doesn't describe what it actually is) is supposed to be a reason to fight and give each empire an overall aim. Either to dominate the entire world or to be dominated.
The big problem is that it cannot work with 3 or every four continents. It takes 7 minimum and 9 or 10 ideally. (ps1 had 10) The reason why we don't have it is that SOE finds continent creation very time consuming. At launch we were expecting 2 conts per year and we're way way below that, dev time is mostly spent on keeping the current game running and adding sweeties like new guns to the store.
|
To be fair, Esamir, Indar and Amerish got all redesigned. So we got three "new" continents but they are just more like Amerish 2.0 etc. the setting is still the same which makes it a bit dull after 1,5 years. And the lattice on Amerish lacks, all the big fights happend around the Ascend but not at it.