Originally Posted by Edfishy
It can't be done now, but I personally think they should split the game into two player types: Grunts, and Elites.
Using Titanfall as a model, you essentially have the Grunt/Pilot dynamic. Grunts play to jump between zergs and have less clutter to deal with, meanwhile Elites are the players playing for tactics, working in outfits and determining the shape of engagements.
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The playerbase should NEVER be divided.