Originally Posted by Babyfark McGeez
Yeah too bad there is no place for lore in this game... and it's not like we suggested adding exactly that kind of stuff with sanctuaries and a general more immersive world building allready back in early beta...ffffss.
Considering he is the fucking creative director of this project and there is a whole crapton of possibilities for a compelling backstory in PS, this statement seems like a (Totally deserved and welcome) stab at his moronic superiors who ordered the dev team to rush this thing out asap no matter how bland it ends up being.
I mean it's the only logical explanation for a statement like that. Otherwise he's basically saying "I wish i would have done my work as a creative director". And in that case i would have to reply "Fuck you mate".
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Well not necessarily, maybe he's saying the last game I did (ps2) didn't need an extensive lore but I'd like in future to do a game that does.
I don't think we can read as much into this as some people have in reddit, all I think we can say is that he's thinking about the next project - which may be next week or next year or the year after, we can't know.
All I'll say is that when I was working on projects all I'd be thinking about was the project, the project, the project and then at some point my thoughts would drift towards whatever would come next.
Maybe what set him off was TRay moving on, when someone else who was intrinsic to what you were doing does that it can unsettle you.