Originally Posted by Razicator
I'm more interested in the average pings of the players. The game can be optimized to run on lower hardware, but there's only so much you can do for delay outside of proper netcoding. So long as the average ping is under 80 I'm happy. Under 150 is alright, and under 200 is the limit for me.
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Considering I'm probably going to be playing at around 250-350 ping, being from Australia, I'm really hoping the net code is up to snuff.
I hear a lot of whinging about PS1's net code, but it was some of the better net code I've ever had trying to play at around 250-350 ping for an FPS.