I think that it will turn out really well unless:
- There is too much travelling and not enough action (like in Neocron Wastelands)
- Continents are too sparsely populated (like the Neocron Wastelands)
- You meet little resistance when taking an outpost (like in the Neocron Wastelands).
- Combat feels sloppy (like Battlefield can do on a laggy server) and kills aren't satisfying.
I've been playing the new UT a lot recently (I'll hopefully bring back a little old Unreal Ed l337n355 to put a map together) and I'd just like combat in Planetside to feel quite similar to it (hopefully a little slower paced) ... possibly with the odd Counter-Strike-instant-death-shotgun-round-corner scenario.
I will be happy though when it turns out to be more than the standard fragfest, this is an MMO and if you can't build your own microcommunity in game then I won't be happy
Socialising will play be a large part in
my Planetside so I'm especially looking forward to forming an outfit.
My 2 cents: Planetside is looking better and better all the time, right now it has more potential than any other game on the market and it should turn out
just fine