PlanetSide Universe - View Single Post - Why 3 Factions?
Thread: Why 3 Factions?
View Single Post
Old 2012-07-02, 11:03 PM   [Ignore Me] #69
The Loverator
Corporal
 
The Loverator's Avatar
 
Wink Re: Why 3 Factions?


Originally Posted by thegreekboy View Post
Why not 2?

Because if you observe Games like Worst of Whorecraft ( Ahem *COUGH* ) and Stuff,
you will likey, quickly ... ... notice, that one Side has very often the "better" Players.

For whatever the Reason - and sometimes to an Extent of ridiculous Scale,
one Sides always wins ALMOST of the Matches, while the other Side is most of the Time nothing but
the Sandback and whipping-Boy of the other Side.


Three Factions will easily prevent Players to "puke" because of the Annoyance of one
Side being superior most of the Time.

For an Example,
if the New Conglomerate and Vanu Sovereignty notice, that for quite some Time/Hour's of the Battle,

the Terran Republic almost more and more takes slowly over of the whole Map,
may it be a impressive Gathering of highly skilled Player by the TR,

or just a "Slack off" of Players from the other two Factions,
if both Factions use their Heads for a bit, then they will AT LEAST stop to fight against another.

Jepp. For as long as possible and intensive as possible - so that they can both focus on drive
the Enemy's Troops back and get some Territory back into their Position.



This will be pretty nice, will it?

A Game which is NOT limited to only two Teams - and one Team is always the
Punching-bag of the other Site - getting Players more and more frustrated, making them
pissed off on a extensive Part of their Playtime, "making them antisocial", making them
become Trolls, or some other kind of "sad", angry Person's...


I witnessed the Community of WoW getting made nasty and antisocial as Heck,
for some Part - in the last Three Years.




greetings, LV.
The Loverator is offline